![]() ![]() The point of a prison is to put distance between us and those people who society cannot trust not to harm it. In the real would, of course, we don’t want prisoners to escape. ![]() ![]() Often escape is the core theme of the story. A game that lets us indulge that fantasy – when there aren’t that many of them – was always going to appeal to a large number of people. A prison is something that we all hope we’ll never actually experience by ourselves, and yet and the same time it has become a topic of fantasy, with a nearly endless series of films, TV shows, books and stories crafted about them. The original Escapists was nothing short of a runaway success (over four million units sold, apparently), and with good reason. Related reading: Harvard’s review of The Escapists 2 on PlayStation 4 ![]()
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